The Dark Mod

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Reviews

“It’s a tremendous achievement – a detailed tribute to the Thief series….  Projects like The Dark Mod are a way for those fans to say “if you won’t make it, we will” – to deftly lift what was good and meaningful about the games that inspired us years ago and run away with it.”
PC Gamer  “Mod of the year: The Dark Mod”

“this is splendid….it’s basically Thief…but in Doom 3. Even now, there’s a good couple of hours of classic immersive sim action here, and I recommend it strongly.”
— Rock, Paper, Shotgun

“The Dark Mod has long been one of the most famous PC mods around. … It was great. Now it’s even better, because it doesn’t need Doom 3 anymore.”
— Kotaku

 

Links

 

Stealth Gaming in a Gothic Steampunk World

The Dark Mod is a FREE, first-person stealth game inspired by the original Thief series by Looking Glass Studios. In it you play a hooded figure slinking through the shadows of a gothic steampunk city, hunting priceless valuables while avoiding the swords and arrows of those hired to stop you.

The Dark Mod was originally released Oct. 17th, 2009. The standalone version, TDM 2.0, launched in Oct. 2013.

 

Recent News

Announcing the new The Dark Mod 2.04 update!

The original plan for The Dark Mod 2.04 was very ambitious.

No fewer than 4 large skunkworks projects were put into motion to bring about massive changes in the game\engine and produce oft-requested features and content. In addition, our community donated massive amounts of textures, models, prefabs, sounds, etc. during the development cycle. All of this increased workload arrived around the time that the core developers were less able to dedicate their free time to the project.

PD3

As the 1 year mark from the 2.03 launch approached it was decided that too many critical code fixes and refinements were being kept from players while these gargantuan projects lumbered slowly towards completion. Parallel to this sequence of events, Grayman broke his own vow to take a hiatus from coding (to work in the William Steele missions) and decided to address some issues found with coordinated AI searching in 2.03. Because untangling the assets added for some of the unfinished projects would be a project in itself, it was decided that 2.04 would primarily be a code fix release with only a few assets to go along with renderer fixes.

If you’ve been following along in the forums, you’ll no doubt be aware of a few patch executables that were floating around. These were in one way or another previews of 2.04 with the most commonly downloaded one called the “De-Clunking patch” or “De-Clunking mod”. A full changelog can be found Here and the forum announcement with more details can be found Here.

Recent Accolades

The Dark Mod ranked number 2 in PC Gamer’s best free games list!

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