<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Label="ConanVariables">
    <ConanopenglRootFolder>$(MSBuildThisFileDirectory)/../tdm_deploy/opengl</ConanopenglRootFolder>
    <ConanopenglBinaryDirectories></ConanopenglBinaryDirectories>
    <ConanopenglCompilerFlags></ConanopenglCompilerFlags>
    <ConanopenglLinkerFlags></ConanopenglLinkerFlags>
    <ConanopenglPreprocessorDefinitions></ConanopenglPreprocessorDefinitions>
    <ConanopenglIncludeDirectories></ConanopenglIncludeDirectories>
    <ConanopenglResourceDirectories></ConanopenglResourceDirectories>
    <ConanopenglLibraryDirectories></ConanopenglLibraryDirectories>
    <ConanopenglLibraries></ConanopenglLibraries>
    <ConanopenglSystemLibs>opengl32.lib;</ConanopenglSystemLibs>
  </PropertyGroup>
</Project>