/*****************************************************************************
                    The Dark Mod GPL Source Code
 
 This file is part of the The Dark Mod Source Code, originally based 
 on the Doom 3 GPL Source Code as published in 2011.
 
 The Dark Mod Source Code is free software: you can redistribute it 
 and/or modify it under the terms of the GNU General Public License as 
 published by the Free Software Foundation, either version 3 of the License, 
 or (at your option) any later version. For details, see LICENSE.TXT.
 
 Project: The Dark Mod (http://www.thedarkmod.com/)
 
******************************************************************************/

#ifndef __MATH_SIMD_SSE2_H__
#define __MATH_SIMD_SSE2_H__

/*
===============================================================================

	SSE2 implementation of idSIMDProcessor

===============================================================================
*/

class idSIMD_SSE2 : public idSIMD_SSE {
public:
	idSIMD_SSE2() { name = "SSE2"; }

#if defined(MACOS_X) && defined(__i386__)
	virtual void VPCALL CmpLT( byte *dst,			const byte bitNum,		const float *src0,		const float constant,	const int count );		

#elif SIMD_USE_ASM

	//virtual void VPCALL MatX_LowerTriangularSolve( const idMatX &L, float *x, const float *b, const int n, int skip = 0 );
	//virtual void VPCALL MatX_LowerTriangularSolveTranspose( const idMatX &L, float *x, const float *b, const int n );

	virtual void VPCALL MixedSoundToSamples( short *samples, const float *mixBuffer, const int numSamples );

#else
	virtual void VPCALL NormalizeTangents( idDrawVert *verts, const int numVerts );
	virtual void VPCALL TransformVerts( idDrawVert *verts, const int numVerts, const idJointMat *joints, const idVec4 *weights, const int *index, const int numWeights );
	virtual	void VPCALL MinMax( idVec3 &min, idVec3 &max, const idDrawVert *src, const int count );
	virtual void VPCALL MinMax( idVec3 &min, idVec3 &max, const idDrawVert *src, const int *indexes, const int count );
	virtual void VPCALL DeriveTangents( idPlane *planes, idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes );
	virtual int  VPCALL CreateVertexProgramShadowCache( idVec4 *vertexCache, const idDrawVert *verts, const int numVerts );
	virtual void VPCALL TracePointCull( byte *cullBits, byte &totalOr, const float radius, const idPlane *planes, const idDrawVert *verts, const int numVerts );
#endif
	virtual void VPCALL Memcpy( void* dst, const void* src, const int count );
	virtual void VPCALL CalcTriFacing( const idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes, const idVec3 &lightOrigin, byte *facing );
};

#endif /* !__MATH_SIMD_SSE2_H__ */
