/*****************************************************************************
                    The Dark Mod GPL Source Code
 
 This file is part of the The Dark Mod Source Code, originally based 
 on the Doom 3 GPL Source Code as published in 2011.
 
 The Dark Mod Source Code is free software: you can redistribute it 
 and/or modify it under the terms of the GNU General Public License as 
 published by the Free Software Foundation, either version 3 of the License, 
 or (at your option) any later version. For details, see LICENSE.TXT.
 
 Project: The Dark Mod (http://www.thedarkmod.com/)
 
******************************************************************************/

#ifndef __SYS_TYPEINFO_H__
#define __SYS_TYPEINFO_H__

/*
===================================================================================

	Game Type Info

===================================================================================
*/

const char *	GetTypeVariableName( const char *typeName, int offset );

void			PrintType( const void *typePtr, const char *typeName );
void			WriteTypeToFile( idFile *fp, const void *typePtr, const char *typeName );
void			InitTypeVariables( const void *typePtr, const char *typeName, int value );

void			ListTypeInfo_f( const idCmdArgs &args );

void			WriteGameState_f( const idCmdArgs &args );
void			CompareGameState_f( const idCmdArgs &args );
void			TestSaveGame_f( const idCmdArgs &args );

#endif /* !__SYS_TYPEINFO_H__ */
