/*****************************************************************************
                    The Dark Mod GPL Source Code
 
 This file is part of the The Dark Mod Source Code, originally based 
 on the Doom 3 GPL Source Code as published in 2011.
 
 The Dark Mod Source Code is free software: you can redistribute it 
 and/or modify it under the terms of the GNU General Public License as 
 published by the Free Software Foundation, either version 3 of the License, 
 or (at your option) any later version. For details, see LICENSE.TXT.
 
 Project: The Dark Mod (http://www.thedarkmod.com/)
 
******************************************************************************/
#ifndef __FIELDWINDOW_H
#define __FIELDWINDOW_H

#include "Window.h"


class idFieldWindow : public idWindow {
public:
	idFieldWindow(idUserInterfaceLocal *gui);
	idFieldWindow(idDeviceContext *d, idUserInterfaceLocal *gui);
	virtual ~idFieldWindow();

	virtual void Draw(int time, float x, float y);
	
private:
	virtual bool ParseInternalVar(const char *name, idParser *src);
	void CommonInit();
	void CalcPaintOffset(int len);
	int cursorPos;
	int lastTextLength;
	int lastCursorPos;
	int paintOffset;
	bool showCursor;
	idStr cursorVar;
};

#endif // __FIELDWINDOW_H
