/*****************************************************************************
                    The Dark Mod GPL Source Code
 
 This file is part of the The Dark Mod Source Code, originally based 
 on the Doom 3 GPL Source Code as published in 2011.
 
 The Dark Mod Source Code is free software: you can redistribute it 
 and/or modify it under the terms of the GNU General Public License as 
 published by the Free Software Foundation, either version 3 of the License, 
 or (at your option) any later version. For details, see LICENSE.TXT.
 
 Project: The Dark Mod (http://www.thedarkmod.com/)
 
******************************************************************************/

#include "../idlib/precompiled.h"
#pragma hdrstop

void	RadiantInit( void ) { common->Printf( "The level editor Radiant only runs on Win32\n" ); }
void	RadiantShutdown( void ) {}
void	RadiantRun( void ) {}
void	RadiantPrint( const char *text ) {}
void	RadiantSync( const char *mapName, const idVec3 &viewOrg, const idAngles &viewAngles ) {}

void	LightEditorInit( const idDict *spawnArgs ) { common->Printf( "The Light Editor only runs on Win32\n" ); }
void	LightEditorShutdown( void ) {}
void	LightEditorRun( void ) {}

void	SoundEditorInit( const idDict *spawnArgs ) { common->Printf( "The Sound Editor only runs on Win32\n" ); }
void	SoundEditorShutdown( void ) {}
void	SoundEditorRun( void ) {}

void	AFEditorInit( const idDict *spawnArgs ) { common->Printf( "The Articulated Figure Editor only runs on Win32\n" ); }
void	AFEditorShutdown( void ) {}
void	AFEditorRun( void ) {}

void	ParticleEditorInit( const idDict *spawnArgs ) { common->Printf( "The Particle Editor only runs on Win32\n" ); }
void	ParticleEditorShutdown( void ) {}
void	ParticleEditorRun( void ) {}

void	ScriptEditorInit( const idDict *spawnArgs ) { common->Printf( "The Script Editor only runs on Win32\n" ); }
void	ScriptEditorShutdown( void ) {}
void	ScriptEditorRun( void ) {}

void	DeclBrowserInit( const idDict *spawnArgs ) { common->Printf( "The Declaration Browser only runs on Win32\n" ); }
void	DeclBrowserShutdown( void ) {}
void	DeclBrowserRun( void ) {}
void	DeclBrowserReloadDeclarations( void ) {}

void	GUIEditorInit( void ) { common->Printf( "The GUI Editor only runs on Win32\n" ); }
void	GUIEditorShutdown( void ) {}
void	GUIEditorRun( void ) {}
bool	GUIEditorHandleMessage( void *msg ) { return false; }

void	DebuggerClientLaunch( void ) {}
void	DebuggerClientInit( const char *cmdline ) { common->Printf( "The Script Debugger Client only runs on Win32\n" ); }
bool	DebuggerServerInit( void ) { return false; }
void	DebuggerServerShutdown( void ) {}
void	DebuggerServerPrint( const char *text ) {}
void	DebuggerServerCheckBreakpoint( idInterpreter *interpreter, idProgram *program, int instructionPointer ) {}

void	MaterialEditorInit() { common->Printf( "The Material editor only runs on Win32\n" ); }
void	MaterialEditorPrintConsole( const char *text ) {}
